fix name conflict between HoldJudgment::Reset and Actor::Reset
This commit is contained in:
@@ -13,11 +13,11 @@ HoldJudgment::HoldJudgment()
|
||||
{
|
||||
m_sprJudgment.Load( THEME->GetPathG("HoldJudgment","label 1x2") );
|
||||
m_sprJudgment.StopAnimating();
|
||||
Reset();
|
||||
ResetAnimation();
|
||||
this->AddChild( &m_sprJudgment );
|
||||
}
|
||||
|
||||
void HoldJudgment::Reset()
|
||||
void HoldJudgment::ResetAnimation()
|
||||
{
|
||||
m_sprJudgment.SetDiffuse( RageColor(1,1,1,0) );
|
||||
m_sprJudgment.SetXY( 0, 0 );
|
||||
@@ -29,7 +29,7 @@ void HoldJudgment::SetHoldJudgment( HoldNoteScore hns )
|
||||
{
|
||||
//LOG->Trace( "Judgment::SetJudgment()" );
|
||||
|
||||
Reset();
|
||||
ResetAnimation();
|
||||
|
||||
switch( hns )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user