Move cache indexing into a global object. Only load the cache file once, instead of for each song loaded. (Speedup, and simplifies Song.cpp.)

It's still written over for each file; this way, if a file load crashes, the earlier files will still be written to cache.
This commit is contained in:
Glenn Maynard
2002-08-21 02:13:08 +00:00
parent 22f558bf34
commit 9e9e012310
6 changed files with 84 additions and 29 deletions
+3 -29
View File
@@ -20,6 +20,7 @@
#include "MsdFile.h"
#include "RageSoundStream.h"
#include "RageException.h"
#include "SongCacheIndex.h"
const int FILE_CACHE_VERSION = 61; // increment this when Song or Notes changes to invalidate cache
@@ -292,25 +293,7 @@ bool Song::LoadFromSongDir( CString sDir )
//
// First look in the cache for this song (without loading NoteData)
//
IniFile ini;
ini.SetPath( "Cache\\index.cache" );
if( !ini.ReadFile() )
goto load_without_cache;
int iCacheVersion;
ini.GetValueI( "Cache", "CacheVersion", iCacheVersion );
if( iCacheVersion != FILE_CACHE_VERSION )
{
LOG->Trace( "Cache format is out of date. Deleting all cache files." );
CStringArray asCacheFileNames;
GetDirListing( "Cache\\*.*", asCacheFileNames );
for( int i=0; i<asCacheFileNames.GetSize(); i++ )
DeleteFile( "Cache\\" + asCacheFileNames[i] );
goto load_without_cache;
}
int iDirHash;
ini.GetValueI( "Cache", m_sSongDir, iDirHash );
int iDirHash = SONGINDEX->GetCacheHash(m_sSongDir);
if( GetHashForDirectory(m_sSongDir) == iDirHash ) // this cache is up to date
{
if( !DoesFileExist(GetCacheFilePath()) )
@@ -1237,16 +1220,7 @@ void Song::SaveToCacheFile()
{
LOG->Trace( "Song::SaveToCacheFile()" );
//
// First look in the cache for this song (without loading NoteData)
//
IniFile ini;
ini.SetPath( "Cache\\index.cache" );
ini.ReadFile(); // don't care if this fails
ini.SetValueI( "Cache", "CacheVersion", FILE_CACHE_VERSION );
ini.SetValueI( "Cache", m_sSongDir, GetHashForDirectory(m_sSongDir) );
ini.WriteFile();
SONGINDEX->AddCacheIndex(m_sSongDir, GetHashForDirectory(m_sSongDir));
SaveToSMFile( GetCacheFilePath() );
}