ActorUtil::GetAttrPath does this

This commit is contained in:
Glenn Maynard
2006-10-15 03:44:11 +00:00
parent a183541eed
commit 9e89f2acdb
-2
View File
@@ -233,8 +233,6 @@ Actor* ActorUtil::LoadFromNode( const XNode* pNode, Actor *pParentActor )
goto all_done;
}
ActorUtil::ResolvePath( sFile, GetSourcePath(pNode) );
pReturn = ActorUtil::MakeActor( sFile, pParentActor, pNode );
if( pReturn == NULL )
goto all_done;