update PlayerUsingBothSides

This commit is contained in:
Glenn Maynard
2005-05-06 06:33:01 +00:00
parent 47db6ca9c4
commit 9e47293aaf
+2 -1
View File
@@ -1999,6 +1999,7 @@ public:
static int IsEventMode( T* p, lua_State *L ) { lua_pushboolean(L, p->IsEventMode() ); return 1; }
static int GetNumPlayersEnabled( T* p, lua_State *L ) { lua_pushnumber(L, p->GetNumPlayersEnabled() ); return 1; }
static int GetSongBeat( T* p, lua_State *L ) { lua_pushnumber(L, p->m_fSongBeat ); return 1; }
static int PlayerUsingBothSides( T* p, lua_State *L ) { lua_pushboolean(L, p->PlayerUsingBothSides() ); return 1; }
static void Register(lua_State *L)
{
@@ -2033,6 +2034,7 @@ public:
ADD_METHOD( IsEventMode )
ADD_METHOD( GetNumPlayersEnabled )
ADD_METHOD( GetSongBeat )
ADD_METHOD( PlayerUsingBothSides )
Luna<T>::Register( L );
@@ -2072,7 +2074,6 @@ LuaFunction_NoArgs( CourseSongIndex, GAMESTATE->GetCourseSongIndex() )
LuaFunction_NoArgs( PlayModeName, PlayModeToString(GAMESTATE->m_PlayMode) )
LuaFunction_NoArgs( CurStyleName, CString( GAMESTATE->m_pCurStyle == NULL ? "none": GAMESTATE->GetCurrentStyle()->m_szName ) )
LuaFunction_NoArgs( GetNumPlayersEnabled, GAMESTATE->GetNumPlayersEnabled() )
LuaFunction_NoArgs( PlayerUsingBothSides, GAMESTATE->PlayerUsingBothSides() )
LuaFunction_NoArgs( GetEasiestNotesDifficulty, GAMESTATE->GetEasiestStepsDifficulty() )
LuaFunction_StrStr( SetEnv, GAMESTATE->m_mapEnv[str1] = str2 )