diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index eae94d19b7..b7b963e58b 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -1999,6 +1999,7 @@ public: static int IsEventMode( T* p, lua_State *L ) { lua_pushboolean(L, p->IsEventMode() ); return 1; } static int GetNumPlayersEnabled( T* p, lua_State *L ) { lua_pushnumber(L, p->GetNumPlayersEnabled() ); return 1; } static int GetSongBeat( T* p, lua_State *L ) { lua_pushnumber(L, p->m_fSongBeat ); return 1; } + static int PlayerUsingBothSides( T* p, lua_State *L ) { lua_pushboolean(L, p->PlayerUsingBothSides() ); return 1; } static void Register(lua_State *L) { @@ -2033,6 +2034,7 @@ public: ADD_METHOD( IsEventMode ) ADD_METHOD( GetNumPlayersEnabled ) ADD_METHOD( GetSongBeat ) + ADD_METHOD( PlayerUsingBothSides ) Luna::Register( L ); @@ -2072,7 +2074,6 @@ LuaFunction_NoArgs( CourseSongIndex, GAMESTATE->GetCourseSongIndex() ) LuaFunction_NoArgs( PlayModeName, PlayModeToString(GAMESTATE->m_PlayMode) ) LuaFunction_NoArgs( CurStyleName, CString( GAMESTATE->m_pCurStyle == NULL ? "none": GAMESTATE->GetCurrentStyle()->m_szName ) ) LuaFunction_NoArgs( GetNumPlayersEnabled, GAMESTATE->GetNumPlayersEnabled() ) -LuaFunction_NoArgs( PlayerUsingBothSides, GAMESTATE->PlayerUsingBothSides() ) LuaFunction_NoArgs( GetEasiestNotesDifficulty, GAMESTATE->GetEasiestStepsDifficulty() ) LuaFunction_StrStr( SetEnv, GAMESTATE->m_mapEnv[str1] = str2 )