remove FinishStage from Net screens

FinishStage is handled by ScreenGameplay now.
This commit is contained in:
sigatrev
2014-04-23 22:47:47 -05:00
parent f1adf16dc5
commit 9da1ae3248
2 changed files with 0 additions and 5 deletions
-2
View File
@@ -27,8 +27,6 @@ REGISTER_SCREEN_CLASS( ScreenNetRoom );
void ScreenNetRoom::Init()
{
GAMESTATE->FinishStage();
ScreenNetSelectBase::Init();
m_soundChangeSel.Load( THEME->GetPathS("ScreenNetRoom","change sel") );
-3
View File
@@ -39,9 +39,6 @@ REGISTER_SCREEN_CLASS( ScreenNetSelectMusic );
void ScreenNetSelectMusic::Init()
{
// Finish any previous stage. It's OK to call this when we haven't played a stage yet.
GAMESTATE->FinishStage();
ScreenNetSelectBase::Init();
SAMPLE_MUSIC_PREVIEW_MODE.Load( m_sName, "SampleMusicPreviewMode" );