Added LUA query

This commit is contained in:
Charles Lohr
2004-08-28 22:50:43 +00:00
parent d24ce00ac2
commit 9d19537ecf
+2
View File
@@ -27,6 +27,7 @@
#include "GameConstantsAndTypes.h"
#include "StepMania.h"
#include "CommonMetrics.h"
#include "NetworkSyncManager.h" //Used for LUA query
#include <ctime>
#include <set>
@@ -1851,6 +1852,7 @@ LuaFunction_NoArgs( NumStagesLeft, GAMESTATE->GetNumStagesLeft() )
LuaFunction_NoArgs( IsFinalStage, GAMESTATE->IsFinalStage() )
LuaFunction_NoArgs( IsExtraStage, GAMESTATE->IsExtraStage() )
LuaFunction_NoArgs( IsExtraStage2, GAMESTATE->IsExtraStage2() )
LuaFunction_NoArgs( IsNetConnected, NSMAN->useSMserver )
LuaFunction_NoArgs( CourseSongIndex, GAMESTATE->GetCourseSongIndex() )
LuaFunction_NoArgs( PlayModeName, PlayModeToString(GAMESTATE->m_PlayMode) )
LuaFunction_NoArgs( CurStyleName, CString( GAMESTATE->m_pCurStyle == NULL ? "none": GAMESTATE->GetCurrentStyle()->m_szName ) )