From 9d19537ecf8392167be2310ca336a2fa719d93e4 Mon Sep 17 00:00:00 2001 From: Charles Lohr Date: Sat, 28 Aug 2004 22:50:43 +0000 Subject: [PATCH] Added LUA query --- stepmania/src/GameState.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index ff7dd8a633..15bc0c1c2e 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -27,6 +27,7 @@ #include "GameConstantsAndTypes.h" #include "StepMania.h" #include "CommonMetrics.h" +#include "NetworkSyncManager.h" //Used for LUA query #include #include @@ -1851,6 +1852,7 @@ LuaFunction_NoArgs( NumStagesLeft, GAMESTATE->GetNumStagesLeft() ) LuaFunction_NoArgs( IsFinalStage, GAMESTATE->IsFinalStage() ) LuaFunction_NoArgs( IsExtraStage, GAMESTATE->IsExtraStage() ) LuaFunction_NoArgs( IsExtraStage2, GAMESTATE->IsExtraStage2() ) +LuaFunction_NoArgs( IsNetConnected, NSMAN->useSMserver ) LuaFunction_NoArgs( CourseSongIndex, GAMESTATE->GetCourseSongIndex() ) LuaFunction_NoArgs( PlayModeName, PlayModeToString(GAMESTATE->m_PlayMode) ) LuaFunction_NoArgs( CurStyleName, CString( GAMESTATE->m_pCurStyle == NULL ? "none": GAMESTATE->GetCurrentStyle()->m_szName ) )