finish backouts that didn't complete because of merge conflicts

This commit is contained in:
Devin J. Pohly
2013-07-19 11:25:36 -04:00
parent ef1190e3db
commit 9c1da9cfd4
3 changed files with 32 additions and 85 deletions
@@ -90,66 +90,43 @@ t[#t+1] = Def.ActorFrame {
Def.Quad {
Name="ProtimingGraphWindowW3";
InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth-4,16-4);
ResetCommand=function(self)
self:finishtweening();
self:diffusealpha(1);
self:visible(false);
end;
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W3"];);
};
Def.Quad {
Name="ProtimingGraphWindowW2";
InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW2"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,ProtimingWidth-4),16-4);
ResetCommand=function(self)
self:finishtweening();
self:diffusealpha(1);
self:visible(false);
end;
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W2"];);
};
Def.Quad {
Name="ProtimingGraphWindowW1";
InitCommand=cmd(visible,false;y,32;zoomto,scale(PREFSMAN:GetPreference("TimingWindowSecondsW1"),0,PREFSMAN:GetPreference("TimingWindowSecondsW3"),0,ProtimingWidth-4),16-4);
ResetCommand=function(self)
self:finishtweening();
self:diffusealpha(1);
self:visible(false);
end;
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
OnCommand=cmd(diffuse,GameColor.Judgment["JudgmentLine_W1"];);
};
Def.Quad {
Name="ProtimingGraphUnderlay";
InitCommand=cmd(visible,false;y,32;zoomto,ProtimingWidth-4,16-4);
ResetCommand=function(self)
self:finishtweening();
self:diffusealpha(0.25);
self:visible(false);
end;
ResetCommand=cmd(finishtweening;diffusealpha,0.25;visible,false);
OnCommand=cmd(diffuse,Color("Black");diffusealpha,0.25);
};
Def.Quad {
Name="ProtimingGraphFill";
InitCommand=cmd(visible,false;y,32;zoomto,0,16-4;horizalign,left;);
ResetCommand=function(self)
self:finishtweening();
self:diffusealpha(1);
self:visible(false);
end;
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
OnCommand=cmd(diffuse,Color("Red"););
};
Def.Quad {
Name="ProtimingGraphAverage";
InitCommand=cmd(visible,false;y,32;zoomto,2,7;);
ResetCommand=function(self)
self:finishtweening();
self:diffusealpha(0.85);
self:visible(false);
end;
ResetCommand=cmd(finishtweening;diffusealpha,0.85;visible,false);
OnCommand=cmd(diffuse,Color("Orange");diffusealpha,0.85);
};
Def.Quad {
Name="ProtimingGraphCenter";
InitCommand=cmd(visible,false;y,32;zoomto,2,16-4;);
ResetCommand=cmd(finishtweening;diffusealpha,1;visible,false);
OnCommand=cmd(diffuse,Color("White");diffusealpha,1);
};
InitCommand = function(self)
@@ -222,6 +199,7 @@ t[#t+1] = Def.ActorFrame {
c.ProtimingGraphFill:visible( bShowProtiming );
c.ProtimingGraphFill:finishtweening();
c.ProtimingGraphFill:decelerate(1/60);
-- c.ProtimingGraphFill:zoomtowidth( clamp(fTapNoteOffset * 188,-188/2,188/2) );
c.ProtimingGraphFill:zoomtowidth( clamp(
scale(
fTapNoteOffset,