fix wrong glNormalPointer

This commit is contained in:
Chris Danford
2003-05-27 07:05:32 +00:00
parent f68f4beeb7
commit 9b82e59ad2
+1 -1
View File
@@ -406,7 +406,7 @@ static void SetupVertices( const RageVertex v[], int iNumVerts )
glTexCoordPointer(2, GL_FLOAT, 0, Texture);
glEnableClientState(GL_NORMAL_ARRAY);
glNormalPointer(GL_FLOAT, 0, Texture);
glNormalPointer(GL_FLOAT, 0, Normal);
}
void RageDisplay_OGL::DrawQuads( const RageVertex v[], int iNumVerts )