Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no longer exist. The last thing that was being diffused with player color in the code was something in the Oni score display. I have also removed the commented code in ScreenSelectMusic.cpp (the score is hidden in _fallback anyways). Since I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any references to them in the metrics.
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@@ -27,11 +27,6 @@ ScoreDisplayOni::ScoreDisplayOni()
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void ScoreDisplayOni::Init( const PlayerState* pPlayerState, const PlayerStageStats* pPlayerStageStats )
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{
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ScoreDisplay::Init( pPlayerState, pPlayerStageStats );
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// TODO: Remove use of PlayerNumber.
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PlayerNumber pn = pPlayerState->m_PlayerNumber;
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m_text.RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(pn) );
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}
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