optimizion for small chunksizes
This commit is contained in:
@@ -197,6 +197,9 @@ void RageSound::Update(float delta)
|
||||
|
||||
// if( playing && delta )
|
||||
// FillBuf(int(delta * GetSampleRate() * framesize));
|
||||
|
||||
/* Erase old pos_map data. */
|
||||
CleanPosMap( pos_map );
|
||||
}
|
||||
|
||||
/* Return the number of bytes available in the input buffer. */
|
||||
@@ -504,11 +507,20 @@ bool RageSound::GetDataToPlay( int16_t *buffer, int size, int &sound_frame, int
|
||||
void RageSound::CommitPlayingPosition( int64_t frameno, int pos, int got_frames )
|
||||
{
|
||||
LockMut(SOUNDMAN->lock);
|
||||
pos_map_t p( frameno, pos, got_frames );
|
||||
pos_map.push_back( p );
|
||||
|
||||
/* Erase old pos_map data. */
|
||||
CleanPosMap( pos_map );
|
||||
if( pos_map.size() )
|
||||
{
|
||||
/* Optimization: If the last entry lines up with this new entry, just merge them. */
|
||||
pos_map_t &last = pos_map.back();
|
||||
if( last.frameno+last.frames == frameno &&
|
||||
last.position+last.frames == pos )
|
||||
{
|
||||
last.frames += got_frames;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
pos_map.push_back( pos_map_t( frameno, pos, got_frames ) );
|
||||
}
|
||||
|
||||
/* Called by the mixer: return a block of sound data.
|
||||
|
||||
Reference in New Issue
Block a user