merge NoteFieldPlus down

This commit is contained in:
Glenn Maynard
2003-11-27 05:23:33 +00:00
parent c691a3c2da
commit 9a2f78843d
2 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -100,7 +100,7 @@ PlayerMinus::~PlayerMinus()
{ {
} }
void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField ) void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteField* pNoteField )
{ {
m_iDCState = AS2D_IDLE; m_iDCState = AS2D_IDLE;
//LOG->Trace( "PlayerMinus::Load()", ); //LOG->Trace( "PlayerMinus::Load()", );
+4 -4
View File
@@ -21,7 +21,6 @@
#include "Judgment.h" #include "Judgment.h"
#include "HoldJudgment.h" #include "HoldJudgment.h"
#include "Combo.h" #include "Combo.h"
#include "NoteFieldPlus.h"
#include "NoteDataWithScoring.h" #include "NoteDataWithScoring.h"
#include "ArrowBackdrop.h" #include "ArrowBackdrop.h"
#include "RageTimer.h" #include "RageTimer.h"
@@ -29,6 +28,7 @@
#include "RageSound.h" #include "RageSound.h"
#include "DancingCharacters.h" #include "DancingCharacters.h"
#include "AttackDisplay.h" #include "AttackDisplay.h"
#include "NoteField.h"
class ScoreDisplay; class ScoreDisplay;
class LifeMeter; class LifeMeter;
@@ -48,7 +48,7 @@ public:
virtual void Update( float fDeltaTime ); virtual void Update( float fDeltaTime );
virtual void DrawPrimitives(); virtual void DrawPrimitives();
void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField ); void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteField* pNoteField );
void CrossedRow( int iNoteRow ); void CrossedRow( int iNoteRow );
void Step( int col, RageTimer tm ); void Step( int col, RageTimer tm );
void RandomiseNotes( int iNoteRow ); void RandomiseNotes( int iNoteRow );
@@ -75,7 +75,7 @@ protected:
int m_iOffsetSample; // int m_iOffsetSample; //
ArrowBackdrop m_ArrowBackdrop; ArrowBackdrop m_ArrowBackdrop;
NoteFieldPlus* m_pNoteField; NoteField* m_pNoteField;
HoldJudgment m_HoldJudgment[MAX_NOTE_TRACKS]; HoldJudgment m_HoldJudgment[MAX_NOTE_TRACKS];
@@ -109,7 +109,7 @@ public:
void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper ); void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper );
protected: protected:
NoteFieldPlus m_NoteField; NoteField m_NoteField;
}; };