merge NoteFieldPlus down
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@@ -100,7 +100,7 @@ PlayerMinus::~PlayerMinus()
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{
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}
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void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField )
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void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteField* pNoteField )
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{
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m_iDCState = AS2D_IDLE;
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//LOG->Trace( "PlayerMinus::Load()", );
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@@ -21,7 +21,6 @@
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#include "Judgment.h"
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#include "HoldJudgment.h"
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#include "Combo.h"
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#include "NoteFieldPlus.h"
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#include "NoteDataWithScoring.h"
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#include "ArrowBackdrop.h"
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#include "RageTimer.h"
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@@ -29,6 +28,7 @@
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#include "RageSound.h"
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#include "DancingCharacters.h"
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#include "AttackDisplay.h"
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#include "NoteField.h"
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class ScoreDisplay;
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class LifeMeter;
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@@ -48,7 +48,7 @@ public:
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virtual void Update( float fDeltaTime );
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virtual void DrawPrimitives();
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void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteFieldPlus* pNoteField );
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void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper, NoteField* pNoteField );
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void CrossedRow( int iNoteRow );
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void Step( int col, RageTimer tm );
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void RandomiseNotes( int iNoteRow );
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@@ -75,7 +75,7 @@ protected:
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int m_iOffsetSample; //
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ArrowBackdrop m_ArrowBackdrop;
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NoteFieldPlus* m_pNoteField;
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NoteField* m_pNoteField;
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HoldJudgment m_HoldJudgment[MAX_NOTE_TRACKS];
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@@ -109,7 +109,7 @@ public:
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void Load( PlayerNumber player_no, const NoteData* pNoteData, LifeMeter* pLM, CombinedLifeMeter* pCombinedLM, ScoreDisplay* pScoreDisplay, ScoreDisplay* pSecondaryScoreDisplay, Inventory* pInventory, ScoreKeeper* pPrimaryScoreKeeper, ScoreKeeper* pSecondaryScoreKeeper );
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protected:
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NoteFieldPlus m_NoteField;
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NoteField m_NoteField;
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};
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