Loud output.
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@@ -570,7 +570,7 @@ void PlayerMinus::Step( int col, RageTimer tm )
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bGrayArrowStep = score < TNS_GOOD;
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LOG->Trace("Note offset: %f (fSecondsFromPerfect = %f), Score: %i", fNoteOffset, fSecondsFromPerfect, score);
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// LOG->Trace("Note offset: %f (fSecondsFromPerfect = %f), Score: %i", fNoteOffset, fSecondsFromPerfect, score);
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SetTapNoteScore(col, iIndexOverlappingNote, score);
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@@ -613,7 +613,7 @@ void PlayerMinus::HandleAutosync(float fNoteOffset)
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void PlayerMinus::OnRowCompletelyJudged( int iIndexThatWasSteppedOn )
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{
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LOG->Trace( "PlayerMinus::OnRowCompletelyJudged" );
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// LOG->Trace( "PlayerMinus::OnRowCompletelyJudged" );
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/* Find the minimum score of the row. This will never be TNS_NONE, since this
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* function is only called when a row is completed. */
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