cleanup, remove unused stuff
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@@ -10,37 +10,6 @@ extern "C"
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#include <lauxlib.h>
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}
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#define LUA_RETURN( expr, L ) { LuaHelpers::Push( expr, L ); return 1; }
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/* Helpers to create common functions: */
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#define LuaFunction( func, call ) \
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int LuaFunc_##func( lua_State *L ) { \
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LUA_RETURN( call, L ); \
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} \
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RegisterLuaFunction( func );
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#define LuaFunction_NoArgs LuaFunction /* compat */
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#define LuaFunction_Int( func, call ) \
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int LuaFunc_##func( lua_State *L ) { \
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const int a1 = IArg(1); \
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LUA_RETURN( call, L ); \
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} \
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RegisterLuaFunction( func );
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#define LuaFunction_Float( func, call ) \
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int LuaFunc_##func( lua_State *L ) { \
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const float a1 = FArg(1); \
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LUA_RETURN( call, L ); \
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} \
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RegisterLuaFunction( func );
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#define LuaFunction_Str( func, call ) \
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int LuaFunc_##func( lua_State *L ) { \
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CString str = SArg(1); \
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LUA_RETURN( call, L ); \
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} \
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RegisterLuaFunction( func );
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/* Linked list of functions we make available to Lua. */
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struct LuaFunctionList
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{
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@@ -50,7 +19,14 @@ struct LuaFunctionList
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LuaFunctionList *next;
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};
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extern LuaFunctionList *g_LuaFunctionList;
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#define RegisterLuaFunction( func ) static LuaFunctionList g_##func( #func, LuaFunc_##func )
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#define LuaFunction( func, expr ) \
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int LuaFunc_##func( lua_State *L ) { \
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LuaHelpers::Push( expr, L ); return 1; \
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} \
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static LuaFunctionList g_##func( #func, LuaFunc_##func ); /* register it */
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#define LuaFunction_NoArgs LuaFunction /* compat */
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#endif
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