fix crash in ScreenJukeboxMenu

This commit is contained in:
Chris Danford
2003-05-05 04:16:55 +00:00
parent 6954eea1a9
commit 99e05fff0c
+3
View File
@@ -75,6 +75,9 @@ void ScreenJukeboxMenu::Input( const DeviceInput& DeviceI, const InputEventType
{
LOG->Trace( "ScreenJukeboxMenu::Input()" );
if( m_Menu.IsTransitioning() )
return;
Screen::Input( DeviceI, type, GameI, MenuI, StyleI );
}