play expand sound before expensive banner loading

This commit is contained in:
Chris Danford
2003-05-05 04:16:22 +00:00
parent 5f647c8391
commit 6954eea1a9
+2 -3
View File
@@ -983,14 +983,13 @@ bool MusicWheel::Select() // return true of a playable item was chosen
else // already collapsed
m_sExpandedSectionName = sThisItemSectionName; // expand it
m_soundExpand.Play();
SetOpenGroup(m_sExpandedSectionName);
RebuildMusicWheelItems();
m_soundExpand.Play();
m_iSelection = 0; // reset in case we can't find the last selected song
// find the section header and select it
for( unsigned i=0; i<m_CurWheelItemData.size(); i++ )