less logs (knowing which texture we loaded last is useful; knowing

which texture we finished last is probably not)
This commit is contained in:
Glenn Maynard
2003-01-24 02:18:03 +00:00
parent 8e49b34d30
commit 99426e5e7c
+1 -1
View File
@@ -100,7 +100,7 @@ RageTexture* RageTextureManager::LoadTexture( RageTextureID ID )
else
pTexture = new RageBitmapTexture( ID );
LOG->Trace( "RageTextureManager: Loaded '%s'.", ID.filename.GetString() );
// LOG->Trace( "RageTextureManager: Loaded '%s'.", ID.filename.GetString() );
m_mapPathToTexture[ID] = pTexture;