And the theming updates.

This commit is contained in:
Jason Felds
2011-07-20 18:41:01 -04:00
5 changed files with 29 additions and 37 deletions
+6 -17
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@@ -345,6 +345,8 @@ Edit Songs/Steps=Edit Songs/Steps
Practice Songs/Steps=Practice Songs/Steps
EditorShowBGChangesPlay=Choose whether to display song backgrounds while playing.
Effect=Effect
EffectsReceptor=Add alternative behaviors to the receptors and notes.
EffectsArrow=Add alternative behaviors to the receptors and notes.
EnableAttackSounds=If enabled, a sound effect will play when an attack begins or ends.
EnableMineHitSound=If enabled, a sound will play when a mine is stepped on.
EventMode=When set to &oq;ON&cq;, and you can continue playing forever. Failing will also take you back to the the Select Music or Select Course screen.
@@ -383,7 +385,7 @@ OnlyDedicatedMenuButtons=Choose between allowing game buttons (dance pad, etc.)
OptionsRandomJukebox=
OsMountPlayer1=
OsMountPlayer2=
Persp=Perspective
Persp=Tilt
Player1Profile=
Player2Profile=
PlayerAutoPlay=PlayerAutoPlay
@@ -873,6 +875,8 @@ Editor options=Options
EditorShowBGChangesPlay=Show Backgrounds
Erase step timing=Erase step timing
Effect=Effect
EffectsReceptor=Effects
EffectsArrow=
EnableAttackSounds=Attack Sounds
EnableMineHitSound=Mine Sounds
Entry %d=Entry %d
@@ -1735,6 +1739,7 @@ DoubleChallengeMeter=Double Challenge Meter
[StepMania]
Announcer=Announcer
Couldn't open any loading windows.=Couldn't open any loading windows.
Fullscreen=Fullscreen
Initializing %s...=Initializing %s...
No video renderers attempted.=No video renderers attempted.
@@ -1751,22 +1756,6 @@ Windowed=Windowed
color=color
texture=texture
[LoadingWindow]
Couldn't open any loading windows.=Couldn't open any loading windows.
Starting sound subsystem...=Starting sound subsystem...
Initializing bookkeeper...=Initializing bookkeeper...
Starting lights subsystem...=Starting lights subsystem...
Loading game type...=Loading game type...
Building song cache index...=Building song cache index...
Loading banner cache...=Loading banner cache...
Initializing memory card system...=Initializing memory card system...
Initializing character system...=Initializing character system...
Initializing profile system...=Initializing profile system...
Updating popular song list...=Updating popular song list...
Updating course rankings...=Updating course rankings...
Initializing statics manager...=Initializing statics manager...
Initializing message system...=Initializing message system...
[StepsType]
dance-couple=couple
dance-double=double
@@ -68,7 +68,7 @@ local function ParseSpeedModFile(path)
return mods
else
-- error; write a fallback mod file and return it
local fallbackString = "0.5x,1x,1.5x,2x,3x,4x,8x,C250,C450,m550"
local fallbackString = "0.5x,1x,1.5x,2x,3x,4x,5x,6x,7x,8x,C250,C450,m550"
Trace("[CustomSpeedMods]: Could not read SpeedMods; writing fallback to "..path)
file:Open(path, 2)
file:Write(fallbackString)
+17 -14
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@@ -2036,13 +2036,13 @@ RowInitCommand=
RowOnCommand=
RowOffCommand=
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(SCREEN_CENTER_Y-146+36*offsetFromCenter) end
ExplanationP1X=SCREEN_CENTER_X-240
ExplanationP1X=SCREEN_CENTER_X-256-20
ExplanationP1Y=SCREEN_CENTER_Y+174
ExplanationP1OnCommand=shadowlength,0;wrapwidthpixels,(SCREEN_WIDTH*0.78)*1.5;zoom,0.5;halign,0;cropright,1;linear,0.5;cropright,0
ExplanationP1OnCommand=shadowlength,1;wrapwidthpixels,192/0.5;zoom,0.5;halign,0;cropright,1;linear,0.5;cropright,0
ExplanationP1OffCommand=
ExplanationP2X=SCREEN_CENTER_X+240
ExplanationP2X=SCREEN_CENTER_X+256+20
ExplanationP2Y=SCREEN_CENTER_Y+174
ExplanationP2OnCommand=shadowlength,0;wrapwidthpixels,(SCREEN_WIDTH*0.78)*1.5;zoom,0.5;halign,1;cropright,1;linear,0.5;cropright,0
ExplanationP2OnCommand=shadowlength,1;wrapwidthpixels,192/0.5;zoom,0.5;halign,1;cropright,1;linear,0.5;cropright,0
ExplanationP2OffCommand=
ExplanationTogetherX=SCREEN_CENTER_X
ExplanationTogetherY=SCREEN_CENTER_Y+184
@@ -2155,25 +2155,25 @@ Effect,13="mod,bumpy;name,Bumpy"
Effect,14="mod,beat;name,Beat"
Effect,15="mod,45% xmode;name,XMode"
EffectsReceptor="selectmultiple"
EffectsReceptorDefault=""
EffectsReceptor="5;selectmultiple"
EffectsReceptorDefault="mod,no confusion,no invert,no flip,no mini,no xmode"
EffectsReceptor,1="mod,confusion;name,Confusion"
EffectsReceptor,2="mod,invert;name,Invert"
EffectsReceptor,3="mod,Flip;name,Flip"
EffectsReceptor,4="mod,mini;name,Mini"
EffectsReceptor,5="mod,-100% mini;name,Big"
EffectsReceptor,6="mod,45% xmode;name,XMode"
# EffectsReceptor,5="mod,-100% mini;name,Big"
EffectsReceptor,5="mod,45% xmode;name,XMode"
EffectsArrow="selectmultiple"
EffectsArrowDefault=""
EffectsArrow="8;selectmultiple"
EffectsArrowDefault="mod,no drunk,no dizzy,no twirl,no roll,no beat,no tipsy,no tornado,no bumpy"
EffectsArrow,1="mod,drunk;name,Drunk"
EffectsArrow,2="mod,dizzy;name,Dizzy"
EffectsArrow,3="mod,twirl;name,Twirl"
EffectsArrow,4="mod,roll;name,Roll"
EffectsArrow,5="mod,beat;name,Beat"
EffectsArrow,6="mod,tispy;name,Tipsy"
EffectsArrow,6="mod,tipsy;name,Tipsy"
EffectsArrow,7="mod,50% tornado;name,Tornado"
EffectsArrow,8="mod,drunk;name,Bumpy"
EffectsArrow,8="mod,bumpy;name,Bumpy"
# Effect="9"
# EffectDefault="mod,no drunk,no dizzy,no confusion,no mini,no flip,no tornado,no tipsy"
@@ -2816,11 +2816,14 @@ PlayMusic=false
#
TimerSeconds=30
#
LineNames="1,2,3,4,5,6,R,7,8,9,10,11,12,13,14,16,17"
LineNames="1,2,3A,3B,4,5,6,R,7,8,9,10,11,12,13,14,16,17"
Line1="lua,SpeedMods()"
# Line1="list,Speed"
Line2="list,Accel"
Line3="list,Effect"
#Line3="list,Effect"
Line3A="list,EffectsReceptor"
Line3B="list,EffectsArrow"
#
Line4="list,Appearance"
Line5="list,Turn"
Line6="list,Insert"
+4 -4
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@@ -1,9 +1,9 @@
-- theme identification:
themeInfo = {
ProductCode = "SSC-00X",
Name = "Move Me",
Version = 1.00,
Date = "20100906",
ProductCode = "SSC-501",
Name = "Turn The Page",
Version = 0.90,
Date = "20110720",
Internal = "rel 00000000-3500",
Revision = 3500,
};
+1 -1
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@@ -232,7 +232,7 @@ end
function GetDefaultOptionLines()
local LineSets = { -- none of these include characters yet.
"1,8,14,2,3,4,5,6,R,7,9,10,11,12,13,16,17", -- All
"1,8,14,2,3A,3B,4,5,6,R,7,9,10,11,12,13,16,17", -- All
"1,8,14,2,7,13,16,17", -- DDR Essentials ( no turns, fx )
};
local function IsExtra()