xml->lua for files that use %
This commit is contained in:
@@ -0,0 +1,59 @@
|
|||||||
|
local children = {
|
||||||
|
LoadActor(GetSongBackground()) .. {
|
||||||
|
InitCommand=cmd(scaletoclipped,SCREEN_RIGHT,SCREEN_BOTTOM;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
|
||||||
|
OnCommand=cmd(diffusealpha,0;sleep,0.5;linear,0.5;diffusealpha,1);
|
||||||
|
};
|
||||||
|
|
||||||
|
-- Cleared
|
||||||
|
Def.ActorFrame {
|
||||||
|
Condition=GAMESTATE:GetPlayMode() ~= PLAY_MODE_BATTLE and GAMESTATE:GetPlayMode() ~= PLAY_MODE_RAVE and not GAMESTATE:IsDemonstration();
|
||||||
|
children = {
|
||||||
|
LoadActor("extra1") .. {
|
||||||
|
Condition=GAMESTATE:IsFinalStage();
|
||||||
|
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage());
|
||||||
|
};
|
||||||
|
LoadActor("extra2") .. {
|
||||||
|
Condition=GAMESTATE:IsExtraStage();
|
||||||
|
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage());
|
||||||
|
};
|
||||||
|
LoadActor("cleared") .. {
|
||||||
|
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
|
||||||
|
StartTransitioningCommand=cmd(hide_if,GAMESTATE:HasEarnedExtraStage());
|
||||||
|
OnCommand=cmd(diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1;sleep,2);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
-- Winner
|
||||||
|
Def.ActorFrame {
|
||||||
|
Condition=GAMESTATE:GetPlayMode() == PLAY_MODE_BATTLE or GAMESTATE:GetPlayMode() == PLAY_MODE_RAVE;
|
||||||
|
children = {
|
||||||
|
LoadActor("p1 win") .. {
|
||||||
|
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
|
||||||
|
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_1));
|
||||||
|
OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
|
||||||
|
};
|
||||||
|
LoadActor("p2 win") .. {
|
||||||
|
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
|
||||||
|
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_2));
|
||||||
|
OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
|
||||||
|
};
|
||||||
|
LoadActor("draw") .. {
|
||||||
|
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
|
||||||
|
StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsDraw());
|
||||||
|
OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
-- Demonstration
|
||||||
|
Def.ActorFrame {
|
||||||
|
Condition=GAMESTATE:IsDemonstration();
|
||||||
|
children = {
|
||||||
|
Def.Quad {
|
||||||
|
InitCommand=cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,#000000;diffusealpha,1);
|
||||||
|
OnCommand=cmd(sleep,1.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
return Def.ActorFrame { children = children };
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
local children = {
|
||||||
|
LoadActor(THEME:GetPathS("", "_extra1")) .. {
|
||||||
|
StartTransitioningCommand=function(self)
|
||||||
|
if GAMESTATE:HasEarnedExtraStage() then self:play() end
|
||||||
|
end;
|
||||||
|
};
|
||||||
|
|
||||||
|
-- Extra with ghosts
|
||||||
|
LoadActor("_extra1") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.5;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadActor("_extra1") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.6;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadActor("_extra1") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.7;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadActor("_extra1") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.8;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
return Def.ActorFrame { children = children };
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
local children = {
|
||||||
|
LoadActor(THEME:GetPathS("", "_extra2")) .. {
|
||||||
|
StartTransitioningCommand=function(self)
|
||||||
|
if GAMESTATE:HasEarnedExtraStage() then self:play() end
|
||||||
|
end;
|
||||||
|
};
|
||||||
|
|
||||||
|
-- Extra with ghosts
|
||||||
|
LoadActor("_extra2") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.5;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadActor("_extra2") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.6;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadActor("_extra2") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.7;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadActor("_extra2") .. {
|
||||||
|
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.8;decelerate,0.6;diffusealpha,0.4;zoom,0.6;accelerate,0.4;zoom,1;decelerate,0.2;zoom,1.1;linear,0.1;zoom,1.0;sleep,2;linear,0.5;diffusealpha,0);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
return Def.ActorFrame { children = children };
|
||||||
Reference in New Issue
Block a user