fixup (modify and test in the same copy ...)

This commit is contained in:
Glenn Maynard
2007-05-18 16:57:37 +00:00
parent ddf7194ee7
commit 98c0cbe2f3
@@ -1,4 +1,4 @@
local Def.ActorFrame {
local t = Def.ActorFrame {
};
for idx, diff in pairs(Difficulty) do -- 0, Difficulty_Beginner
t[#t+1] = LoadActor( "_DifficultyDisplay 6x1" ) .. {