fix hands results
This commit is contained in:
@@ -114,7 +114,7 @@ int GetSuccessfulHands( const NoteData &in, int iStartIndex = 0, int iEndIndex =
|
|||||||
int iHeadRow;
|
int iHeadRow;
|
||||||
if( !in.IsHoldNoteAtBeat( t, i, &iHeadRow ) )
|
if( !in.IsHoldNoteAtBeat( t, i, &iHeadRow ) )
|
||||||
continue;
|
continue;
|
||||||
const TapNote &tn = in.GetTapNote(t, i);
|
const TapNote &tn = in.GetTapNote( t, iHeadRow );
|
||||||
|
|
||||||
/* If a hold is released *after* a hands containing it, the hands is
|
/* If a hold is released *after* a hands containing it, the hands is
|
||||||
* still good. So, ignore the judgement and only examine iLastHeldRow
|
* still good. So, ignore the judgement and only examine iLastHeldRow
|
||||||
|
|||||||
Reference in New Issue
Block a user