fix hands results
This commit is contained in:
@@ -114,7 +114,7 @@ int GetSuccessfulHands( const NoteData &in, int iStartIndex = 0, int iEndIndex =
|
||||
int iHeadRow;
|
||||
if( !in.IsHoldNoteAtBeat( t, i, &iHeadRow ) )
|
||||
continue;
|
||||
const TapNote &tn = in.GetTapNote(t, i);
|
||||
const TapNote &tn = in.GetTapNote( t, iHeadRow );
|
||||
|
||||
/* If a hold is released *after* a hands containing it, the hands is
|
||||
* still good. So, ignore the judgement and only examine iLastHeldRow
|
||||
|
||||
Reference in New Issue
Block a user