Don't draw the models twice. (Screen::DrawPrimitives() draws all actors that are added with AddChild())
(This was also accidentally in the previous commit.)
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@@ -236,9 +236,6 @@ void ScreenHowToPlay::DrawPrimitives()
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RageColor(0,0,0,1),
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RageColor(0,0,0,1),
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RageVector3(0, 0, 1) );
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RageVector3(0, 0, 1) );
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// m_mDancePad.Draw();
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// m_mCharacter.Draw();
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DISPLAY->SetLightOff( 0 );
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DISPLAY->SetLightOff( 0 );
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DISPLAY->SetLighting( false );
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DISPLAY->SetLighting( false );
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}
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}
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