yup, more comment/cleanup

This commit is contained in:
AJ Kelly
2010-07-25 19:42:09 -05:00
parent ac5c370bc2
commit 988a3e7bbc
+1 -1
View File
@@ -643,7 +643,6 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
{
if (input.MenuI == m_GameButtonPreviousDifficulty )
{
// Oh! I forgot to restrict to switch if the selection is locked... -DaisuMaster
if( GAMESTATE->IsAnExtraStageAndSelectionLocked() )
m_soundLocked.Play();
else
@@ -658,6 +657,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
}
}
}
// Most likely a copypasta of the previous addition -DaisuMaster
if( CHANGE_GROUPS_WITH_GAME_BUTTONS )
{