Next, be careful with merge conflicts.

Also, keep consistent newlines.
This commit is contained in:
Jason Felds
2011-07-30 13:47:09 -04:00
51 changed files with 417 additions and 8 deletions
+28
View File
@@ -0,0 +1,28 @@
local t = Def.ActorFrame{}
t[#t+1] = LoadActor("Center_blend")..{
InitCommand=cmd(diffuseshift;effectcolor1,color("#9b873766");effectcolor2,color("#9b873766"));
}
t[#t+1] = LoadActor("Center_blend")..{
InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#ccb752FF");effectcolor2,color("#ccb75266");effectclock,"bgm";effecttiming,1,0,0,0;);
}
t[#t+1] = LoadActor("Center_blend")..{
InitCommand=cmd(diffuseshift;effectcolor1,color("#ccb752FF");effectcolor2,color("#ccb752FF");fadetop,1);
}
t[#t+1] = LoadActor("Center_fill")..{
InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#ccb752FF");effectcolor2,color("#ccb752FF"));
}
t[#t+1] = LoadActor("Center_feet")..{
InitCommand=cmd(blend,Blend.Add;diffusealpha,0.6);
}
t[#t+1] = LoadActor("Center border");
return t