fix ApplyGameCommand(pn)

This commit is contained in:
Glenn Maynard
2006-03-14 03:10:43 +00:00
parent 84226e5d27
commit 974bcafc4a
+1 -1
View File
@@ -1768,7 +1768,7 @@ public:
{
PlayerNumber pn = PLAYER_INVALID;
if( lua_gettop(L) >= 2 && !lua_isnil(L,2) )
pn = (PlayerNumber)(IArg(2)-1);
pn = (PlayerNumber)IArg(2);
p->ApplyGameCommand(SArg(1),pn);
return 0;
}