Turns out we don't need PlayerJoined in [ScreenSelectMaster] UpdateOnMessage after all.

This commit is contained in:
AJ Kelly
2012-03-21 19:44:40 -05:00
parent 93db98d0ea
commit 973dc2a3d7
+1 -3
View File
@@ -1706,9 +1706,7 @@ MorePage2OnCommand=visible,false
MorePage2OffCommand=
IdleCommentSeconds=0
IdleTimeoutSeconds=0
# xxx: apparently this isn't needed, according to Chris Danford, but it makes
# things work, so we're keeping it in until the problem is fixed.
UpdateOnMessage="PlayerJoined"
UpdateOnMessage=""
[ScreenSelectMasterBlank]
Fallback="ScreenSelectMaster"