Move write buffering from RageFileObjDirect to RageFileObj; enable

it for RageFileDriverTimeout, too.
This commit is contained in:
Glenn Maynard
2006-02-28 07:43:54 +00:00
parent 0e66237817
commit 96c05aae34
4 changed files with 113 additions and 39 deletions
+86 -1
View File
@@ -5,10 +5,13 @@
RageFileObj::RageFileObj()
{
m_pReadBuffer = NULL;
m_pWriteBuffer = NULL;
ResetReadBuf();
m_iReadBufAvail = 0;
m_iWriteBufferPos = 0;
m_iWriteBufferUsed = 0;
m_bEOF = false;
m_iFilePos = 0;
m_bCRC32Enabled = false;
@@ -32,6 +35,19 @@ RageFileObj::RageFileObj( const RageFileObj &cpy ):
m_pReadBuffer = NULL;
}
if( cpy.m_pWriteBuffer != NULL )
{
m_pWriteBuffer = new char[cpy.m_iWriteBufferSize];
m_iWriteBufferPos = cpy.m_iWriteBufferPos;
m_iWriteBufferUsed = cpy.m_iWriteBufferUsed;
m_iWriteBufferSize = cpy.m_iWriteBufferSize;
memcpy( m_pWriteBuffer, cpy.m_pWriteBuffer, m_iWriteBufferUsed );
}
else
{
m_pWriteBuffer = NULL;
}
m_iReadBufAvail = cpy.m_iReadBufAvail;
m_bEOF = cpy.m_bEOF;
m_iFilePos = cpy.m_iFilePos;
@@ -42,6 +58,7 @@ RageFileObj::RageFileObj( const RageFileObj &cpy ):
RageFileObj::~RageFileObj()
{
delete [] m_pReadBuffer;
delete [] m_pWriteBuffer;
}
int RageFileObj::Seek( int iOffset )
@@ -56,6 +73,9 @@ int RageFileObj::Seek( int iOffset )
/* If we're calculating a CRC32, disable it. */
m_bCRC32Enabled = false;
/* Note that seeks do not flush the write buffer. Instead, we flush lazily, on the next
* actual Write (or Flush). Seek is not allowed to fail, and users should not need to
* flush before seeking to do proper error checking. */
ResetReadBuf();
int iPos = SeekInternal( iOffset );
@@ -178,8 +198,61 @@ int RageFileObj::Read( void *pBuffer, size_t iBytes, int iNmemb )
return iRet/iBytes;
}
/* Empty the write buffer to disk. Return -1 on error, 0 on success. */
int RageFileObj::EmptyWriteBuf()
{
if( m_pWriteBuffer == NULL )
return 0;
/* The write buffer may not align with the actual file, if we've seeked. Only
* seek if needed. */
bool bSeeked = (m_iWriteBufferPos+m_iWriteBufferUsed != m_iFilePos);
if( bSeeked )
SeekInternal( m_iWriteBufferPos );
int iRet = WriteInternal( m_pWriteBuffer, m_iWriteBufferUsed );
if( bSeeked )
SeekInternal( m_iFilePos );
if( iRet == -1 )
return iRet;
m_iWriteBufferPos = m_iFilePos;
m_iWriteBufferUsed = 0;
return 0;
}
int RageFileObj::Write( const void *pBuffer, size_t iBytes )
{
if( m_pWriteBuffer != NULL )
{
/* If the file position has moved away from the write buffer, or the
* incoming data won't fit in the buffer, flush. */
if( m_iWriteBufferUsed )
{
if( m_iWriteBufferPos+m_iWriteBufferUsed != m_iFilePos || m_iWriteBufferUsed + (int)iBytes > m_iWriteBufferSize )
{
int iRet = EmptyWriteBuf();
if( iRet == -1 )
return iRet;
}
}
if( m_iWriteBufferUsed + (int)iBytes <= m_iWriteBufferSize )
{
memcpy( m_pWriteBuffer+m_iWriteBufferUsed, pBuffer, iBytes );
m_iWriteBufferUsed += iBytes;
m_iFilePos += iBytes;
if( m_bCRC32Enabled )
CRC32( m_iCRC32, pBuffer, iBytes );
return iBytes;
}
/* We're writing a lot of data, and it won't fit in the buffer. We already
* flushed above, so m_iWriteBufferUsed; fall through and write the block normally. */
ASSERT_M( m_iWriteBufferUsed == 0, ssprintf("%i", m_iWriteBufferUsed) );
}
int iRet = WriteInternal( pBuffer, iBytes );
if( iRet != -1 )
{
@@ -201,16 +274,28 @@ int RageFileObj::Write( const void *pBuffer, size_t iBytes, int iNmemb )
int RageFileObj::Flush()
{
int iRet = EmptyWriteBuf();
if( iRet == -1 )
return iRet;
return FlushInternal();
}
void RageFileObj::EnableReadBuffering()
{
if( m_pReadBuffer == NULL )
m_pReadBuffer = new char[BSIZE];
}
void RageFileObj::EnableWriteBuffering( int iBytes )
{
if( m_pWriteBuffer == NULL )
{
m_pWriteBuffer = new char[iBytes];
m_iWriteBufferPos = m_iFilePos;
m_iWriteBufferSize = iBytes;
}
}
void RageFileObj::EnableCRC32( bool bOn )
{
if( !bOn )
+11
View File
@@ -98,6 +98,7 @@ protected:
virtual int FlushInternal() { return 0; }
void EnableReadBuffering();
void EnableWriteBuffering( int iBytes=1024*64 );
void SetError( const RString &sError ) { m_sError = sError; }
RString m_sError;
@@ -105,6 +106,7 @@ protected:
private:
int FillReadBuf();
void ResetReadBuf();
int EmptyWriteBuf();
bool m_bEOF;
int m_iFilePos;
@@ -130,6 +132,15 @@ private:
char *m_pReadBuf;
int m_iReadBufAvail;
/*
* If write buffering is enabled, m_pWriteBuffer will be allocated, and m_iWriteBufferPos
* is the file position of the start of the buffer.
*/
char *m_pWriteBuffer;
int m_iWriteBufferPos;
int m_iWriteBufferSize;
int m_iWriteBufferUsed;
/* If EnableCRC32() is called, a CRC32 will be calculated as the file is read.
* This is only meaningful if EnableCRC32() is called at the very start of the
* file, and no seeking is performed. */
+10 -38
View File
@@ -48,7 +48,6 @@ private:
int m_iFD;
int m_iMode;
RString m_sPath; /* for Copy */
RString m_sWriteBuf;
/*
* When not streaming to disk, we write to a temporary file, and rename to the
@@ -218,7 +217,7 @@ RageFileObjDirect::RageFileObjDirect( const RString &sPath, int iFD, int iMode )
ASSERT( m_iFD != -1 );
if( m_iMode & RageFile::WRITE )
m_sWriteBuf.reserve( BUFSIZE );
this->EnableWriteBuffering( BUFSIZE );
}
bool RageFileObjDirect::FinalFlush()
@@ -364,21 +363,7 @@ int RageFileObjDirect::FlushInternal()
return -1;
}
if( !m_sWriteBuf.size() )
return 0;
int iRet = RetriedWrite( m_iFD, m_sWriteBuf.data(), m_sWriteBuf.size() );
if( iRet == -1 )
{
LOG->Warn("Error writing %s: %s", this->m_sPath.c_str(), strerror(errno) );
SetError( strerror(errno) );
m_bWriteFailed = true;
return -1;
}
m_sWriteBuf.erase();
m_sWriteBuf.reserve( BUFSIZE );
return iRet;
return 0;
}
int RageFileObjDirect::WriteInternal( const void *pBuf, size_t iBytes )
@@ -389,29 +374,16 @@ int RageFileObjDirect::WriteInternal( const void *pBuf, size_t iBytes )
return -1;
}
if( m_sWriteBuf.size()+iBytes > BUFSIZE )
/* The buffer is cleared. If we still don't have space, it's bigger than
* the buffer size, so just write it directly. */
int iRet = RetriedWrite( m_iFD, pBuf, iBytes );
if( iRet == -1 )
{
if( FlushInternal() == -1 )
return -1;
ASSERT( !m_sWriteBuf.size() );
/* The buffer is cleared. If we still don't have space, it's bigger than
* the buffer size, so just write it directly. */
if( iBytes >= BUFSIZE )
{
int iRet = RetriedWrite( m_iFD, pBuf, iBytes );
if( iRet == -1 )
{
LOG->Warn("Error writing %s: %s", this->m_sPath.c_str(), strerror(errno) );
SetError( strerror(errno) );
m_bWriteFailed = true;
return -1;
}
return iBytes;
}
LOG->Warn("Error writing %s: %s", this->m_sPath.c_str(), strerror(errno) );
SetError( strerror(errno) );
m_bWriteFailed = true;
return -1;
}
m_sWriteBuf.append( (const char *) pBuf, (const char *) pBuf+iBytes );
return iBytes;
}
+6
View File
@@ -723,6 +723,10 @@ protected:
int ReadInternal( void *pBuffer, size_t iBytes )
{
/* We have a lot of overhead per read and write operation, since we send
* commands to the worker thread. Buffer these operations. */
EnableReadBuffering();
RString sError;
int iRet = m_pWorker->Read( m_pFile, pBuffer, iBytes, sError );
@@ -740,6 +744,8 @@ protected:
int WriteInternal( const void *pBuffer, size_t iBytes )
{
EnableWriteBuffering();
RString sError;
int iRet = m_pWorker->Write( m_pFile, pBuffer, iBytes, sError );