Then stick it some place it only gets included for the Windows build.
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@@ -358,6 +358,7 @@ static void CheckSettings()
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#if defined(WIN32)
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#include "RageDisplay_D3D.h"
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#include "archutils/Win32/VideoDriverInfo.h"
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#endif
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#if defined(SUPPORT_OPENGL)
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@@ -366,7 +367,6 @@ static void CheckSettings()
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#include "RageDisplay_Null.h"
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#include "archutils/Win32/VideoDriverInfo.h"
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struct VideoCardDefaults
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{
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