remove pSound param
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@@ -639,7 +639,7 @@ int64_t RageSound::GetPositionSecondsInternal( bool *bApproximate ) const
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}
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}
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/* Get our current hardware position. */
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/* Get our current hardware position. */
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int64_t iCurrentHardwareFrame = SOUNDMAN->GetPosition(this);
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int64_t iCurrentHardwareFrame = SOUNDMAN->GetPosition();
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/* It's sometimes possible for the hardware position to move backwards, usually
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/* It's sometimes possible for the hardware position to move backwards, usually
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* on underrun. We can try to prevent this in each driver, but it's an obscure
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* on underrun. We can try to prevent this in each driver, but it's an obscure
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@@ -104,7 +104,7 @@ bool RageSoundManager::Pause( RageSoundBase *pSound, bool bPause )
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return m_pDriver->PauseMixing( pSound, bPause );
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return m_pDriver->PauseMixing( pSound, bPause );
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}
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}
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int64_t RageSoundManager::GetPosition( const RageSoundBase *pSound ) const
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int64_t RageSoundManager::GetPosition() const
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{
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{
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if( m_pDriver == NULL )
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if( m_pDriver == NULL )
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return 0;
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return 0;
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@@ -37,7 +37,7 @@ public:
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void StartMixing( RageSoundBase *snd ); /* used by RageSound */
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void StartMixing( RageSoundBase *snd ); /* used by RageSound */
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void StopMixing( RageSoundBase *snd ); /* used by RageSound */
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void StopMixing( RageSoundBase *snd ); /* used by RageSound */
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bool Pause( RageSoundBase *snd, bool bPause ); /* used by RageSound */
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bool Pause( RageSoundBase *snd, bool bPause ); /* used by RageSound */
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int64_t GetPosition( const RageSoundBase *snd ) const; /* used by RageSound */
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int64_t GetPosition() const; /* used by RageSound */
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void RegisterSound( RageSound *p ); /* used by RageSound */
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void RegisterSound( RageSound *p ); /* used by RageSound */
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void UnregisterSound( RageSound *p ); /* used by RageSound */
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void UnregisterSound( RageSound *p ); /* used by RageSound */
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int GetUniqueID(); /* used by RageSound */
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int GetUniqueID(); /* used by RageSound */
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