remove iRate param
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@@ -122,7 +122,7 @@ void AutoKeysounds::FinishLoading()
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/* Load the BGM. */
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RageSoundReader_Chain *pChain = new RageSoundReader_Chain;
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pChain->SetPreferredSampleRate( SOUNDMAN->GetDriverSampleRate(44100) );
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pChain->SetPreferredSampleRate( SOUNDMAN->GetDriverSampleRate() );
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Song* pSong = GAMESTATE->m_pCurSong;
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pChain->AddSound( pChain->LoadSound(pSong->GetMusicPath()), 0, 0 );
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@@ -241,7 +241,7 @@ void RageSound::LoadSoundReader( RageSoundReader *pSound )
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m_iStreamFrame = m_iSourceFrame = m_iStoppedSourceFrame = 0;
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const int iNeededRate = SOUNDMAN->GetDriverSampleRate( pSound->GetSampleRate() );
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const int iNeededRate = SOUNDMAN->GetDriverSampleRate();
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bool bSupportRateChange = false;
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if( iNeededRate != pSound->GetSampleRate() || bSupportRateChange )
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{
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@@ -236,7 +236,7 @@ float RageSoundManager::GetPlayLatency() const
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return m_pDriver->GetPlayLatency();
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}
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int RageSoundManager::GetDriverSampleRate( int iRate ) const
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int RageSoundManager::GetDriverSampleRate() const
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{
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if( m_pDriver == NULL )
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return 44100;
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@@ -43,7 +43,7 @@ public:
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int GetUniqueID(); /* used by RageSound */
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void CommitPlayingPosition( int ID, int64_t frameno, int64_t pos, int got_bytes ); /* used by drivers */
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float GetPlayLatency() const;
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int GetDriverSampleRate( int iRate ) const;
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int GetDriverSampleRate() const;
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/* When deleting a sound from any thread except the one calling Update(), this
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* must be used to prevent race conditions. */
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