PlayCommand -> playcommand, fixes a warning brought up on the forums
This commit is contained in:
@@ -1,69 +1,69 @@
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[Global]
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FallbackNoteSkin=default
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[NoteDisplay]
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TapNoteAnimationIsVivid=0
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DrawHoldHeadForTapsOnSameRow=1
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TapNoteAnimationLength=3
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TapAdditionAnimationLength=3
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TapMineAnimationLength=1
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TapLiftAnimationLength=1
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[Global]
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FallbackNoteSkin=default
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[NoteDisplay]
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TapNoteAnimationIsVivid=0
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DrawHoldHeadForTapsOnSameRow=1
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TapNoteAnimationLength=3
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TapAdditionAnimationLength=3
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TapMineAnimationLength=1
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TapLiftAnimationLength=1
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HoldHeadAnimationLength=1
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HoldTopCapAnimationLength=0.5
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HoldBottomCapAnimationLength=0.5
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HoldBodyAnimationLength=0.5
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HoldTailAnimationLength=0.5
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StartDrawingHoldBodyOffsetFromHead=0
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StopDrawingHoldBodyOffsetFromTail=-32
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HoldLetGoGrayPercent=0.25
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ReverseDrawOrder=1101
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HoldHeadIsAboveWavyParts=1
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HoldTailIsAboveWavyParts=1
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FlipHeadAndTailWhenReverse=1
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FlipHoldBodyWhenReverse=1
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TapNoteAdditionTextureCoordOffsetX=0
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HoldBottomCapAnimationLength=0.5
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HoldBodyAnimationLength=0.5
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HoldTailAnimationLength=0.5
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StartDrawingHoldBodyOffsetFromHead=0
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StopDrawingHoldBodyOffsetFromTail=-32
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HoldLetGoGrayPercent=0.25
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ReverseDrawOrder=1101
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HoldHeadIsAboveWavyParts=1
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HoldTailIsAboveWavyParts=1
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FlipHeadAndTailWhenReverse=1
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FlipHoldBodyWhenReverse=1
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TapNoteAdditionTextureCoordOffsetX=0
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TapNoteAdditionTextureCoordOffsetY=0
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TapNoteNoteColorTextureCoordSpacingX=0
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TapNoteNoteColorTextureCoordSpacingY=0.125
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HoldHeadNoteColorTextureCoordSpacingX=0
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TapNoteNoteColorTextureCoordSpacingX=0
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TapNoteNoteColorTextureCoordSpacingY=0.125
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HoldHeadNoteColorTextureCoordSpacingX=0
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HoldHeadNoteColorTextureCoordSpacingY=0.125
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[GhostArrowDim]
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InitCommand=
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NoneCommand=
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HitMineCommand=blend,'BlendMode_Add';diffuse,1,1,1,1;zoom,1;rotationz,0;decelerate,0.3;rotationz,90;linear,0.3;rotationz,180;diffusealpha,0
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MissCommand=
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W5Command=diffuse,1.0,0.6,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W4Command=diffuse,0.6,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W3Command=diffuse,0.6,1.0,0.8,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W2Command=diffuse,1.0,1.0,0.9,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W1Command=diffuse,1.0,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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LetGoCommand=
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HeldCommand=diffuse,1.0,1.0,0.7,1;zoom,1;linear,0.2;zoom,0.9;linear,0.1;diffusealpha,0
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[GhostArrowBright]
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InitCommand=
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NoneCommand=
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HitMineCommand=blend,'BlendMode_Add';diffuse,1,1,1,1;zoom,1;rotationz,0;decelerate,0.3;rotationz,90;linear,0.3;rotationz,180;diffusealpha,0
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MissCommand=
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W5Command=diffuse,1.0,0.6,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W4Command=diffuse,0.6,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W3Command=diffuse,0.6,1.0,0.8,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W2Command=diffuse,1.0,1.0,0.9,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W1Command=diffuse,1.0,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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LetGoCommand=
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HeldCommand=diffuse,1.0,1.0,0.7,1;zoom,1;linear,0.2;zoom,0.9;linear,0.1;diffusealpha,0
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[HoldGhostArrow]
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HoldingOnCommand=diffusealpha,1;glowshift;effectcolor1,color("1,1,1,0");effectcolor2,color("1,1,1,0.7");effectperiod,0.1
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HoldingOffCommand=diffusealpha,0
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InitCommand=PlayCommand,"HoldingOff";finishtweening
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[ReceptorArrow]
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InitCommand=effectclock,"beat";diffuseramp;effectcolor1,color("0.8,0.8,0.8,1");effectcolor2,color("1,1,1,1");effecttiming,0.2,0,0.8,0;effectoffset,0.05
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NoneCommand=zoom,0.75;linear,0.11;zoom,1
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[ReceptorOverlay]
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InitCommand=diffusealpha,0
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PressCommand=blend,"BlendMode_Add";diffusealpha,0.6
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[GhostArrowDim]
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InitCommand=
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NoneCommand=
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HitMineCommand=blend,'BlendMode_Add';diffuse,1,1,1,1;zoom,1;rotationz,0;decelerate,0.3;rotationz,90;linear,0.3;rotationz,180;diffusealpha,0
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MissCommand=
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W5Command=diffuse,1.0,0.6,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W4Command=diffuse,0.6,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W3Command=diffuse,0.6,1.0,0.8,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W2Command=diffuse,1.0,1.0,0.9,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W1Command=diffuse,1.0,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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LetGoCommand=
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HeldCommand=diffuse,1.0,1.0,0.7,1;zoom,1;linear,0.2;zoom,0.9;linear,0.1;diffusealpha,0
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[GhostArrowBright]
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InitCommand=
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NoneCommand=
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HitMineCommand=blend,'BlendMode_Add';diffuse,1,1,1,1;zoom,1;rotationz,0;decelerate,0.3;rotationz,90;linear,0.3;rotationz,180;diffusealpha,0
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MissCommand=
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W5Command=diffuse,1.0,0.6,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W4Command=diffuse,0.6,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W3Command=diffuse,0.6,1.0,0.8,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W2Command=diffuse,1.0,1.0,0.9,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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W1Command=diffuse,1.0,1.0,1.0,1;sleep,0.1;decelerate,0.4;diffusealpha,0
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LetGoCommand=
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HeldCommand=diffuse,1.0,1.0,0.7,1;zoom,1;linear,0.2;zoom,0.9;linear,0.1;diffusealpha,0
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[HoldGhostArrow]
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HoldingOnCommand=diffusealpha,1;glowshift;effectcolor1,color("1,1,1,0");effectcolor2,color("1,1,1,0.7");effectperiod,0.1
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HoldingOffCommand=diffusealpha,0
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InitCommand=playcommand,"HoldingOff";finishtweening
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[ReceptorArrow]
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InitCommand=effectclock,"beat";diffuseramp;effectcolor1,color("0.8,0.8,0.8,1");effectcolor2,color("1,1,1,1");effecttiming,0.2,0,0.8,0;effectoffset,0.05
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NoneCommand=zoom,0.75;linear,0.11;zoom,1
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[ReceptorOverlay]
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InitCommand=diffusealpha,0
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PressCommand=blend,"BlendMode_Add";diffusealpha,0.6
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LiftCommand=diffusealpha,0
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