add OptionsList broadcasts for Left,Right,Start

This commit is contained in:
Chris Danford
2007-03-07 20:36:34 +00:00
parent a156f62420
commit 95861f35c5
3 changed files with 19 additions and 9 deletions
+15 -3
View File
@@ -280,6 +280,10 @@ void OptionsList::Input( const InputEventPlus &input )
--m_iMenuStackSelection; --m_iMenuStackSelection;
wrap( m_iMenuStackSelection, pHandler->m_Def.m_vsChoices.size()+1 ); // +1 for exit row wrap( m_iMenuStackSelection, pHandler->m_Def.m_vsChoices.size()+1 ); // +1 for exit row
PositionCursor(); PositionCursor();
Message msg("OptionsListLeft");
msg.SetParam( "Player", input.pn );
MESSAGEMAN->Broadcast( msg );
} }
else if( input.MenuI == MENU_BUTTON_RIGHT ) else if( input.MenuI == MENU_BUTTON_RIGHT )
{ {
@@ -294,11 +298,15 @@ void OptionsList::Input( const InputEventPlus &input )
++m_iMenuStackSelection; ++m_iMenuStackSelection;
wrap( m_iMenuStackSelection, pHandler->m_Def.m_vsChoices.size()+1 ); // +1 for exit row wrap( m_iMenuStackSelection, pHandler->m_Def.m_vsChoices.size()+1 ); // +1 for exit row
PositionCursor(); PositionCursor();
Message msg("OptionsListRight");
msg.SetParam( "Player", input.pn );
MESSAGEMAN->Broadcast( msg );
} }
else if( input.MenuI == MENU_BUTTON_START ) else if( input.MenuI == MENU_BUTTON_START )
{ {
LOG->Trace( "X5" ); LOG->Trace( "X5" );
Start(); Start( input.pn );
} }
} }
@@ -415,7 +423,7 @@ void OptionsList::Push( RString sDest )
SwitchToCurrentRow(); SwitchToCurrentRow();
} }
bool OptionsList::Start() bool OptionsList::Start( PlayerNumber pn )
{ {
const OptionRowHandler *pHandler = GetCurrentHandler(); const OptionRowHandler *pHandler = GetCurrentHandler();
const RString &sCurrentRow = m_asMenuStack.back(); const RString &sCurrentRow = m_asMenuStack.back();
@@ -463,6 +471,10 @@ bool OptionsList::Start()
PositionCursor(); PositionCursor();
} }
Message msg("OptionsListStart");
msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg );
return false; return false;
} }
+1 -3
View File
@@ -18,8 +18,6 @@ public:
void PositionCursor( Actor *pCursor, int iSelection ); void PositionCursor( Actor *pCursor, int iSelection );
void Up();
void Down();
void Start(); void Start();
private: private:
@@ -49,7 +47,7 @@ public:
void Input( const InputEventPlus &input ); void Input( const InputEventPlus &input );
bool IsOpened() const { return m_asMenuStack.size() > 0; } bool IsOpened() const { return m_asMenuStack.size() > 0; }
bool Start(); /* return true if the last menu was popped in response to this press */ bool Start( PlayerNumber pn ); /* return true if the last menu was popped in response to this press */
private: private:
void SwitchMenu( int iDir ); void SwitchMenu( int iDir );
+3 -3
View File
@@ -390,7 +390,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
CloseOptionsList( pn ); CloseOptionsList( pn );
return; return;
case GAME_BUTTON_START: case GAME_BUTTON_START:
if( m_OptionsList[pn].Start() ) if( m_OptionsList[pn].Start(pn) )
CloseOptionsList( pn ); CloseOptionsList( pn );
return; return;
case GAME_BUTTON_MENULEFT: case GAME_BUTTON_MENULEFT:
@@ -1194,7 +1194,7 @@ void ScreenSelectMusic::AfterMusicChange()
void ScreenSelectMusic::OpenOptionsList( PlayerNumber pn ) void ScreenSelectMusic::OpenOptionsList( PlayerNumber pn )
{ {
m_OptionsList[pn].Open(); m_OptionsList[pn].Open();
Message msg("OptionsOpened"); Message msg("OptionsListOpened");
msg.SetParam( "Player", pn ); msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg ); MESSAGEMAN->Broadcast( msg );
} }
@@ -1202,7 +1202,7 @@ void ScreenSelectMusic::OpenOptionsList( PlayerNumber pn )
void ScreenSelectMusic::CloseOptionsList( PlayerNumber pn ) void ScreenSelectMusic::CloseOptionsList( PlayerNumber pn )
{ {
m_OptionsList[pn].Close(); m_OptionsList[pn].Close();
Message msg("OptionsClosed"); Message msg("OptionsListClosed");
msg.SetParam( "Player", pn ); msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg ); MESSAGEMAN->Broadcast( msg );
} }