unjoin failed players

This commit is contained in:
Glenn Maynard
2007-04-24 18:17:52 +00:00
parent 9c06215fd4
commit 9556754d30
+8 -2
View File
@@ -39,8 +39,14 @@ void ScreenContinue::BeginScreen()
// unjoin all players with 0 stages left
FOREACH_HumanPlayer( p )
{
bool bNoStagesLeft = GAMESTATE->m_iPlayerCurrentStageIndexForCurrentCredit[p] >= PREFSMAN->m_iSongsPerPlay;
if( bNoStagesLeft )
bool bPlayerDone = GAMESTATE->m_iPlayerCurrentStageIndexForCurrentCredit[p] >= PREFSMAN->m_iSongsPerPlay;
if( !STATSMAN->m_vPlayedStageStats.empty() )
{
const StageStats &ss = STATSMAN->m_vPlayedStageStats.back();
if( ss.m_player[p].m_bFailed )
bPlayerDone = true;
}
if( bPlayerDone )
GAMESTATE->UnjoinPlayer( p );
}