comment editing

This commit is contained in:
AJ Kelly
2011-02-09 16:40:46 -06:00
parent 061db36970
commit 951ff484a8
+1 -1
View File
@@ -202,7 +202,7 @@ void StageStats::FinalizeScores( bool bSummary )
m_multiPlayer[mp].m_HighScore = FillInHighScore( m_multiPlayer[mp], *GAMESTATE->m_pMultiPlayerState[mp], "", sPlayerGuid );
}
// todo: check if player was CPU autoplay here? -aj
// todo: don't save scores in autoplay -aj
FOREACH_HumanPlayer( p )
{
const HighScore &hs = m_player[p].m_HighScore;