update VC6 project
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@@ -115,7 +115,7 @@ ScreenMiniMenu::ScreenMiniMenu( MiniMenuDefinition* pDef, ScreenMessage SM_SendO
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fAnswerX += fIncreaseBy/2;
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}
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for( int i=0; i<m_Def.iNumLines; i++ )
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for( i=0; i<m_Def.iNumLines; i++ )
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{
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m_textLabel[i].SetX( fLabelX );
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m_textAnswer[i].SetX( fAnswerX );
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@@ -57,10 +57,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /pdb:none
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# Begin Special Build Tool
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IntDir=.\../Release6
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TargetDir=\stepmania
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TargetDir=\stepmania\stepmania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -92,10 +92,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# Begin Special Build Tool
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IntDir=.\../Debug6
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TargetDir=\stepmania
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TargetDir=\stepmania\stepmania
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -1308,19 +1308,19 @@ SOURCE=.\HoldGhostArrow.h
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# End Source File
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# Begin Source File
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SOURCE=.\HoldJudgement.cpp
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SOURCE=.\HoldJudgment.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\HoldJudgement.h
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SOURCE=.\HoldJudgment.h
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# End Source File
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# Begin Source File
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SOURCE=.\Judgement.cpp
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SOURCE=.\Judgment.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Judgement.h
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SOURCE=.\Judgment.h
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# End Source File
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# Begin Source File
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@@ -1633,6 +1633,14 @@ SOURCE=.\ScreenMessage.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenMiniMenu.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenMiniMenu.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenMusicScroll.cpp
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# End Source File
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# Begin Source File
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