PREFSMAN->m_bScreenTestMode
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@@ -73,6 +73,14 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : ScreenWithMenuEleme
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LIGHTSMAN->SetLightsMode( LIGHTSMODE_MENU );
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LIGHTSMAN->SetLightsMode( LIGHTSMODE_MENU );
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if( PREFSMAN->m_bScreenTestMode )
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{
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GAMESTATE->m_PlayMode = PLAY_MODE_REGULAR;
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GAMESTATE->m_pCurStyle = GAMEMAN->GameAndStringToStyle( GAMEMAN->GetDefaultGame(), "versus" );
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GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
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GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
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}
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/* Finish any previous stage. It's OK to call this when we havn't played a stage yet.
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/* Finish any previous stage. It's OK to call this when we havn't played a stage yet.
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* Do this before anything that might look at GAMESTATE->m_iCurrentStageIndex. */
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* Do this before anything that might look at GAMESTATE->m_iCurrentStageIndex. */
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GAMESTATE->FinishStage();
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GAMESTATE->FinishStage();
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