headers don't include global.h
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@@ -3,8 +3,6 @@
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#ifndef LOADING_WINDOW_H
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#define LOADING_WINDOW_H
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#include "global.h"
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struct RageSurface;
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class LoadingWindow
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{
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@@ -5,7 +5,6 @@
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* we use SDL. Note that not all SDL operations go here; however, nothing
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* outside of this can assume that SDL has VIDEO initialized. */
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#include "global.h"
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#include "RageDisplay.h" // for RageDisplay::VideoModeParams
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class LowLevelWindow
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@@ -1,8 +1,6 @@
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#ifndef RAGE_SOUND_DRIVER
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#define RAGE_SOUND_DRIVER
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#include "global.h"
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class RageSoundBase;
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class RageSoundDriver
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{
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