add Para input handler (not quite working yet)

This commit is contained in:
Chris Danford
2003-12-17 09:33:39 +00:00
parent d44851a9de
commit 945441d0f8
5 changed files with 176 additions and 4 deletions
+16
View File
@@ -8,6 +8,7 @@ const int NUM_KEYBOARD_BUTTONS = SDLK_LAST;
const int NUM_JOYSTICKS = 6;
const int NUM_JOYSTICK_HATS = 1;
const int NUM_PUMPS = 2;
const int NUM_PARAS = 2;
enum InputDevice {
DEVICE_KEYBOARD = 0,
@@ -19,6 +20,7 @@ enum InputDevice {
DEVICE_JOY6,
DEVICE_PUMP1,
DEVICE_PUMP2,
DEVICE_PARA,
NUM_INPUT_DEVICES, // leave this at the end
DEVICE_NONE // means this is NULL
};
@@ -56,6 +58,19 @@ enum PumpButton {
NUM_PUMP_PAD_BUTTONS // leave this at the end
};
enum ParaButton {
PARA_L,
PARA_UL,
PARA_U,
PARA_UR,
PARA_R,
PARA_SELECT,
PARA_START,
PARA_MENU_LEFT,
PARA_MENU_RIGHT,
NUM_PARA_PAD_BUTTONS // leave this at the end
};
const int NUM_DEVICE_BUTTONS[NUM_INPUT_DEVICES] =
{
@@ -68,6 +83,7 @@ const int NUM_DEVICE_BUTTONS[NUM_INPUT_DEVICES] =
NUM_JOYSTICK_BUTTONS, // DEVICE_JOY6
NUM_PUMP_PAD_BUTTONS, // DEVICE_PUMP1
NUM_PUMP_PAD_BUTTONS, // DEVICE_PUMP2
NUM_PARA_PAD_BUTTONS, // DEVICE_PARA
};
const int MAX_DEVICE_BUTTONS = NUM_KEYBOARD_BUTTONS;
@@ -0,0 +1,125 @@
#include "global.h"
#include "InputHandler_Win32_Para.h"
#include "PrefsManager.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "RageInputDevice.h"
#include "archutils/Win32/USB.h"
InputHandler_Win32_Para::InputHandler_Win32_Para()
{
shutdown = false;
const int para_usb_vid = 0x0507, para_usb_pid = 0x0409;
dev = new USBDevice;
bool FoundOnePad = false;
if( dev->Open(para_usb_vid, para_usb_pid, sizeof(long), 0) )
{
FoundOnePad = true;
LOG->Info("Found Para controller");
}
/* Don't start a thread if we have no pads. */
if( FoundOnePad && PREFSMAN->m_bThreadedInput )
{
InputThread.SetName("Para thread");
InputThread.Create( InputThread_Start, this );
}
}
InputHandler_Win32_Para::~InputHandler_Win32_Para()
{
if( InputThread.IsCreated() )
{
shutdown = true;
LOG->Trace("Shutting down Para thread ...");
InputThread.Wait();
LOG->Trace("Para thread shut down.");
}
delete dev;
}
void InputHandler_Win32_Para::HandleInput( int devno, int event )
{
static const int bits[NUM_PARA_PAD_BUTTONS] = {
/* sensors */ (1<<9), (1<<12), (1<<13), (1<<11), (1<<10),
/* buttons */ (1<<16),(1<<17), (1<<20), (1<<21),
};
InputDevice id = DEVICE_PARA;
for (int butno = 0 ; butno < NUM_PARA_PAD_BUTTONS ; butno++)
{
DeviceInput di(id, butno);
/* If we're in a thread, our timestamp is accurate. */
if( InputThread.IsCreated() )
di.ts.Touch();
ButtonPressed(di, !(event & bits[butno]));
}
}
void InputHandler_Win32_Para::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut)
{
if( dev->IsOpen() )
{
vDevicesOut.push_back( DEVICE_PARA );
vDescriptionsOut.push_back( "Para USB" );
}
}
int InputHandler_Win32_Para::InputThread_Start( void *p )
{
((InputHandler_Win32_Para *) p)->InputThreadMain();
return 0;
}
void InputHandler_Win32_Para::InputThreadMain()
{
if(!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST))
LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set Para thread priority"));
vector<WindowsFileIO *> sources;
if( dev->io.IsOpen() )
sources.push_back( &dev->io );
while(!shutdown)
{
CHECKPOINT;
int actual = 0, val = 0;
int ret = WindowsFileIO::read_several(sources, &val, actual, 0.100f);
CHECKPOINT;
if(ret <= 0)
continue; /* no event */
HandleInput( actual, val );
InputHandler::UpdateTimer();
}
CHECKPOINT;
}
void InputHandler_Win32_Para::Update(float fDeltaTime)
{
if( !InputThread.IsCreated() )
{
int ret = dev->GetPadEvent();
if(ret == -1)
return;
HandleInput( 0, ret );
InputHandler::UpdateTimer();
}
}
/*
-----------------------------------------------------------------------------
Copyright (c) 2002-2003 by the person(s) listed below. All rights reserved.
Glenn Maynard
-----------------------------------------------------------------------------
*/
@@ -0,0 +1,32 @@
#ifndef INPUT_HANDLER_WIN32_PARA_H
#define INPUT_HANDLER_WIN32_PARA_H 1
#include "InputHandler.h"
#include "RageThreads.h"
class USBDevice;
class InputHandler_Win32_Para: public InputHandler
{
USBDevice *dev;
RageThread InputThread;
bool shutdown;
static int InputThread_Start( void *p );
void InputThreadMain();
void HandleInput( int devno, int event );
public:
void Update(float fDeltaTime);
InputHandler_Win32_Para();
~InputHandler_Win32_Para();
void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
};
#endif
/*
-----------------------------------------------------------------------------
Copyright (c) 2002-2003 by the person(s) listed below. All rights reserved.
Glenn Maynard
-----------------------------------------------------------------------------
*/
+2 -3
View File
@@ -77,7 +77,7 @@ void MakeInputHandlers(vector<InputHandler *> &Add)
#if defined(_WINDOWS)
Add.push_back(new InputHandler_DInput);
Add.push_back(new InputHandler_Win32_Pump);
// Add.push_back(new InputHandler_Win32_Para);
Add.push_back(new InputHandler_Win32_Para);
#elif defined(_XBOX)
// Add.push_back(new InputHandler_DInput);
#endif
@@ -156,8 +156,7 @@ LightsDriver *MakeLightsDriver(CString driver)
if(!driver.CompareNoCase("Serial")) ret = new LightsDriver_LinuxSerial;
#endif
if(!driver.CompareNoCase("SystemMessage")) ret = new LightsDriver_SystemMessage;
if(!driver.CompareNoCase("Null")) ret = new LightsDriver_Null;
if( !ret )
if(!driver.CompareNoCase("Null") || !ret )
{
LOG->Warn("Unknown lights driver name: %s", driver.c_str());
ret = new LightsDriver_Null;
+1 -1
View File
@@ -7,7 +7,7 @@
#include "InputHandler/InputHandler_DirectInput.h"
#include "InputHandler/InputHandler_Win32_Pump.h"
// #include "InputHandler/InputHandler_Win32_Para.h"
#include "InputHandler/InputHandler_Win32_Para.h"
#include "Sound/RageSoundDriver_DSound.h"
#include "Sound/RageSoundDriver_DSound_Software.h"