Make sure we don't allow "holding" a hold note we missed completely.

(There was a short window where you could miss a hold, but still keep
it lit.)
This commit is contained in:
Glenn Maynard
2002-10-12 22:21:08 +00:00
parent cace14efba
commit 9360874c9c
+1 -1
View File
@@ -227,7 +227,7 @@ void Player::Update( float fDeltaTime )
m_NoteField.m_HoldNotes[i].m_fStartBeat = fSongBeat; // move the start of this Hold
}
if( bIsHoldingButton )
if( bSteppedOnTapNote && bIsHoldingButton )
{
// Increase life
fLife += fDeltaTime/HOLD_ARROW_NG_TIME;