fix swapped rolls/holds

This commit is contained in:
Chris Danford
2005-04-18 21:42:48 +00:00
parent 413e8e73b3
commit 92e7d97481
+2 -2
View File
@@ -1006,9 +1006,9 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
// that the user made. Dragging the hold bigger can only absorb and remove
// other taps, so dragging won't cause us to exceed the note limit.
if( EditIsBeingPressed(EDIT_BUTTON_LAY_MINE_OR_ROLL) )
m_NoteDataEdit.AddHoldNote( iCol, iStartRow, iEndRow, TAP_ORIGINAL_HOLD_HEAD );
else
m_NoteDataEdit.AddHoldNote( iCol, iStartRow, iEndRow, TAP_ORIGINAL_ROLL_HEAD );
else
m_NoteDataEdit.AddHoldNote( iCol, iStartRow, iEndRow, TAP_ORIGINAL_HOLD_HEAD );
}
if( EditIsBeingPressed(EDIT_BUTTON_SCROLL_SELECT) )