From 92e7d97481e34e5767963745bdd641947dd3da5b Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 18 Apr 2005 21:42:48 +0000 Subject: [PATCH] fix swapped rolls/holds --- stepmania/src/ScreenEdit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 796018b403..6a6805887e 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -1006,9 +1006,9 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ // that the user made. Dragging the hold bigger can only absorb and remove // other taps, so dragging won't cause us to exceed the note limit. if( EditIsBeingPressed(EDIT_BUTTON_LAY_MINE_OR_ROLL) ) - m_NoteDataEdit.AddHoldNote( iCol, iStartRow, iEndRow, TAP_ORIGINAL_HOLD_HEAD ); - else m_NoteDataEdit.AddHoldNote( iCol, iStartRow, iEndRow, TAP_ORIGINAL_ROLL_HEAD ); + else + m_NoteDataEdit.AddHoldNote( iCol, iStartRow, iEndRow, TAP_ORIGINAL_HOLD_HEAD ); } if( EditIsBeingPressed(EDIT_BUTTON_SCROLL_SELECT) )