compile fix
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@@ -542,8 +542,9 @@ void RageDisplay::DrawPolyLine(const RageVertex &p1, const RageVertex &p2, float
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void RageDisplay::DrawLoop_Polys( const RageVertex v[], int iNumVerts, float LineWidth )
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{
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ASSERT( iNumVerts >= 3 );
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for(int i = 0; i < iNumVerts; ++i)
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int i;
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for(i = 0; i < iNumVerts; ++i)
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DrawPolyLine(v[i], v[(i+1)%iNumVerts], LineWidth);
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/* Join the lines with circles so we get rounded corners. */
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