DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType)

This commit is contained in:
Chris Danford
2008-08-17 00:11:20 +00:00
parent a4c8c66d10
commit 91fe895bc1
13 changed files with 504 additions and 58 deletions
+8 -8
View File
@@ -67,10 +67,10 @@ void ScreenNetSelectMusic::Init()
ON_COMMAND( m_DifficultyIcon[p] );
m_DC[p] = GAMESTATE->m_PreferredDifficulty[p];
m_DifficultyDisplays[p].SetName( ssprintf("MeterP%d",p+1) );
m_DifficultyDisplays[p].Load( "DifficultyDisplay", NULL );
LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_DifficultyDisplays[p] );
this->AddChild( &m_DifficultyDisplays[p] );
m_StepsDisplays[p].SetName( ssprintf("MeterP%d",p+1) );
m_StepsDisplays[p].Load( "StepsDisplay", NULL );
LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_StepsDisplays[p] );
this->AddChild( &m_StepsDisplays[p] );
}
m_MusicWheel.SetName( "MusicWheel" );
@@ -452,7 +452,7 @@ void ScreenNetSelectMusic::TweenOffScreen()
FOREACH_EnabledPlayer (pn)
{
OFF_COMMAND( m_DifficultyDisplays[pn] );
OFF_COMMAND( m_StepsDisplays[pn] );
OFF_COMMAND( m_DifficultyIcon[pn] );
OFF_COMMAND( m_ModIconRow[pn] );
}
@@ -488,7 +488,7 @@ void ScreenNetSelectMusic::UpdateDifficulties( PlayerNumber pn )
{
if ( GAMESTATE->m_pCurSong == NULL )
{
m_DifficultyDisplays[pn].SetFromStepsTypeAndMeterAndDifficulty( StepsType_Invalid, 0, Difficulty_Beginner );
m_StepsDisplays[pn].SetFromStepsTypeAndMeterAndDifficulty( StepsType_Invalid, 0, Difficulty_Beginner );
m_DifficultyIcon[pn].SetFromSteps( pn, NULL ); //It will blank it out
return;
}
@@ -506,9 +506,9 @@ void ScreenNetSelectMusic::UpdateDifficulties( PlayerNumber pn )
GAMESTATE->m_pCurSteps[pn].Set( pSteps );
if ( ( m_DC[pn] < NUM_Difficulty ) && ( m_DC[pn] >= Difficulty_Beginner ) )
m_DifficultyDisplays[pn].SetFromSteps( pSteps );
m_StepsDisplays[pn].SetFromSteps( pSteps );
else
m_DifficultyDisplays[pn].SetFromStepsTypeAndMeterAndDifficulty( StepsType_Invalid, 0, Difficulty_Beginner );
m_StepsDisplays[pn].SetFromStepsTypeAndMeterAndDifficulty( StepsType_Invalid, 0, Difficulty_Beginner );
}
void ScreenNetSelectMusic::MusicChanged()