remove pre-ActorScroller cruft

This commit is contained in:
Glenn Maynard
2006-08-16 18:07:25 +00:00
parent 99341d71b4
commit 91c560ad74
2 changed files with 1 additions and 8 deletions
+1 -7
View File
@@ -22,9 +22,6 @@ CourseContentsList::CourseContentsList()
{
for( int i=0; i<MAX_ITEMS; i++ )
m_vpDisplay.push_back( new CourseEntryDisplay );
m_fTimeUntilScroll = 0;
m_fItemAtPosition0InList = 0;
}
CourseContentsList::~CourseContentsList()
@@ -70,7 +67,7 @@ void CourseContentsList::SetFromGameState()
this->AddChild( &d );
d.SetFromGameState( (int)(truncf(m_fItemAtPosition0InList))+i );
d.SetFromGameState( i );
}
bool bLoop = pMasterTrail->m_vEntries.size() > uNumEntriesToShow;
@@ -95,9 +92,6 @@ void CourseContentsList::SetFromGameState()
void CourseContentsList::TweenInAfterChangedCourse()
{
/*
m_fItemAtTopOfList = 0;
m_fTimeUntilScroll = 3;
for( int i=0; i<m_fItemAtPosition0InList; i++ )
{
CourseEntryDisplay& display = m_CourseContentDisplays[i];