movies have no alpha

this will cause Sprite to turn off blending if it can
may speed up bg's on slower hardware
This commit is contained in:
Glenn Maynard
2003-02-01 02:15:00 +00:00
parent 450ec7b6f2
commit 8fd300ac6f
+2
View File
@@ -143,6 +143,8 @@ void RageMovieTexture::Create()
{
HRESULT hr;
m_ActualID.iAlphaBits = 0;
if( FAILED( hr=CoInitialize(NULL) ) )
RageException::Throw( hr_ssprintf(hr, "Could not CoInitialize") );