phase out vDefs param
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@@ -74,7 +74,6 @@ void ScreenOptionsManageEditSteps::Init()
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void ScreenOptionsManageEditSteps::BeginScreen()
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{
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vector<OptionRowDefinition> vDefs;
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vector<OptionRowHandler*> vHands;
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int iIndex = 0;
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@@ -88,7 +87,6 @@ void ScreenOptionsManageEditSteps::BeginScreen()
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def.m_sExplanationName = "Create New Edit Steps";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "" );
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vDefs.push_back( def );
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iIndex++;
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}
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@@ -105,11 +103,10 @@ void ScreenOptionsManageEditSteps::BeginScreen()
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CString sType = GAMEMAN->StepsTypeToLocalizedString( (*s)->m_StepsType );
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def.m_vsChoices.push_back( sType );
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def.m_bAllowThemeItems = false; // already themed
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vDefs.push_back( def );
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iIndex++;
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}
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ScreenOptions::InitMenu( vDefs, vHands );
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ScreenOptions::InitMenu( vHands );
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ScreenOptions::BeginScreen();
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