All BGAnimations are "generic", except for those loaded directly from
Background. This should be more consistent (we were creating BGAnimations as non-generic in some places where it probably should have been generic). This means all themes need to explicitly set the position of all BGAnimation graphics, which is good practice anyway.
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@@ -158,7 +158,7 @@ Actor *Background::CreateSongBGA( CString sBGName ) const
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GetDirListing( m_pSong->GetSongDir()+sBGName, asFiles, true, true );
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if( !asFiles.empty() )
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{
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pTempBGA = new BGAnimation;
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pTempBGA = new BGAnimation( false );
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pTempBGA->LoadFromAniDir( asFiles[0] );
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return pTempBGA;
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}
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